Thursday, August 25, 2005

How Do You Make Capsaicin Cream

Oceanic Airlines Looking

I just shut up.

has been about 3 minutes after seeing the trailer for "Killzone" for Playstation 3 .

The videos of the games were a quantum leap in the mid 90's when the capacity of memory chips and the use of video codecs, reproducing image and audio quality and bit-rate acceptable. So far only arcade machines you could do (remember with nostalgia the Dragon's Lair).


But until the advertising and film directors were hired by the distributors was not made the leap second. The issue went from a good quality at a better narrative and placement of cameras in places where physically can not put.

since you do not know if little guy like Michael Bay makes movies or video games introductions.

This cycle ends with the work of Gaeta in the alley of "The Matrix Reloaded" plays the entire sequence with a graphics engine and the Brothers put the camera where they please. Until now, the camera position governing the CG. Not anymore.

Now comes a new leap powered by the new generation consoles and the server thinks you are reaching a limit (others called maturity) may not be as good for the gaming industry.

we synchronize watches: A potential increased computational greater likelihood of textures. That is, the goal is computer-generated images indistinguishable from real images.

"Trigger Happy" (for Candyman and my game the best book ever written so far) affects part of the success of these is based on the creation of worlds with a physics and their own aesthetic. If these are consistent (within their own standards) he is disassociated from its own reality to immerse the invented. This is what is known as immersion ability of a game.

Then if we tend them closer to reality Do not stay away from what makes them so interesting?

The ultra-violence of Tarantino did not reject (mass) generates humor, because it's so exaggerated it falls under parody. Difrutar is accepted and as entertainment.

On the other side of the coin we have Gaspar Noe, whose "Irreversible", specifically "Flesh" (1991), creates an atmosphere close to the physical repulsion. If you're impressed, "Henry: Portrait of a murderer," a one sequence of "Meat" surpasses it.

I love the FPS. But why kill avatars. I do not think liked me so much if I had to shoot real people. Obviously I am already old for distinguishing between what is a representation of reality but I think I felt comfortable.

Anyway I am not questioning the trend. Simply raising the issue as a "implies."

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